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Thursday, March 6th, 2008 at 2:40:42pm MST 

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  35.                      Crysis Patch v1.2 (c) Electronic Arts
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  38.  ░▓██▀ ▐▓▒░     06/03/2008 :.. Rel.date . protection ..: SecuROM     ░▒▓▌ ▀██▓░
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  46.  
  47.       Patch 2 Changelog
  48.  
  49.  
  50.       Optimizations and Stability
  51.  
  52.  
  53.       * Corrected a number of memory leaks with FSAA modes.
  54.  
  55.       * Optimized Object Motion Blur for DX10 Very High Spec
  56.  
  57.       * Destroying objects will now properly remove their decals from
  58.         the world under DX10.
  59.  
  60.       * Fixed a number of memory leaks with some procedural vegetation
  61.         and destroyable objects physicalization.
  62.  
  63.       * Fixed issue in windowed mode where the map or weapon attachment
  64.         UI cursor can leave the game window.
  65.  
  66.       * Fixed potential server exploit that could cause servers to crash
  67.  
  68.       * Fixed crash with AI triangulation in the editor
  69.  
  70.  
  71.       General Fixes/tweaks
  72.  
  73.  
  74.       * Added new effects for vehicle shattering after being frozen
  75.  
  76.       * Player movement will now be cancelled if the player is shooting
  77.         while moving in prone mode.
  78.  
  79.       * Fixed issue where player will exit VTOL from closed rear hatch
  80.         irrespective of seat.
  81.  
  82.       * Continuously firing the VTOL machine gun in 3rd person mode no
  83.         longer causes the VTOL to descend.
  84.  
  85.       * Fixed an issue where vehicle 3rd person camera could break when
  86.         switching the player "ControlledTurret" flag while using the
  87.         gun.
  88.  
  89.       * Fixed identical swimming sounds being used on surface,
  90.         underwater and swimming in different directions.
  91.  
  92.       * Frogs will no longer block the player's view after being picked
  93.         up
  94.  
  95.       * Fixed an issue where in unarmed mode, the character's arms will
  96.         suddenly reappear and disappear when picking up and dropping an
  97.         object.
  98.  
  99.       * Fixed health recharge rate when computing drowning damage.
  100.  
  101.       * If climbing a ladder while cloaked, energy no longer depletes at
  102.         the same rate as if player were standing still.
  103.  
  104.       * Mouse cursor will no longer be permanently removed on attaching
  105.         gamepad.
  106.  
  107.       * Fixed issue where resetting gamepad control with Default button
  108.         doesn't enable Force Feedback.
  109.  
  110.       * Fixed issue where the Clear All and Back Keys do not function
  111.         properly when creating a profile on the gamepad.
  112.  
  113.       * Fixed the "Back" key in the on-screen keypad not deleting the
  114.         first character in the keypad text box.
  115.  
  116.       * Fixed the "Clear All" key not functioning for text input in the
  117.         on-screen Keypad.
  118.  
  119.       * Waterfalls can now be viewed from underwater.
  120.  
  121.       * Virtual keyboard now functions correctly when a game pad is
  122.         connected
  123.  
  124.       * Fixed an issue where users can lose the ability to look around
  125.         with the Right Stick.
  126.  
  127.       * Player no longer continues to move forward when prone on roof of
  128.         bunker after letting go of button.
  129.  
  130.       * Mouse cursor now hidden when virtual keyboard is enabled
  131.  
  132.       * Fixed an issue where key bindings were not saved until the
  133.         player resumed the game
  134.  
  135.       * Fixed a number of chainlink fences/barbwire that could not be
  136.         shot through.
  137.  
  138.       * Fixed a broken LOD1 on electricity pylon object
  139.  
  140.       * Fixed player receiving damage from ragdolls.
  141.  
  142.       * Decoupled basic speed-mode movement speed from current suit
  143.         energy level. Sprinting still takes up energy.
  144.  
  145.       * Fixed bolting/pumping sound not playing when firing shotgun,
  146.         precision rifle and gauss rifle in scope view.
  147.  
  148.       * Fixed issue with vehicle mounted MOAR reload sound being audible
  149.         for all players.
  150.  
  151.       * Added mouse wheel scrolling support for server browser
  152.  
  153.  
  154.       Weapons
  155.  
  156.       * Added "overfreezing" sounds to handheld and vehicle mounted
  157.         MOAR/MOAC
  158.  
  159.       * C4 will now stick to doors correctly
  160.  
  161.       * C4 can no longer stick to the surface of water
  162.  
  163.       * Fixed an issue where the player could shorten the shot duration
  164.         of the MOAR near the edges of a map.
  165.  
  166.       * Fixed an issue when using dual handguns and switching to 3rd
  167.         person view, a pair of arms will remain when running devmode or
  168.         in editor
  169.  
  170.       * Fixed an issue where the player could force firing after
  171.         reloading if player clicks and keeps pressing fire button while
  172.         reloading.
  173.  
  174.       * Explosive charges no longer clip through the top of the NK tanks
  175.         located in the munitions dump in mission tank.
  176.  
  177.       * The ice beam animation from the moar gun no longer clips through
  178.         the walls of tunnels.
  179.  
  180.       * Grenade Launcher projectile is no longer invisible.
  181.  
  182.       * When freezing a dual-SOCOM player, the second pistol will now be
  183.         properly frozen.
  184.  
  185.       * Freezing a player that is shooting a MOAR will now properly stop
  186.         the MOAR's beam.
  187.  
  188.       * Nano-Disruptor grenade will no longer disrupt the revive
  189.         invulnerability effect.
  190.  
  191.       * Fixed claymore/mine limit not being applied properly.
  192.  
  193.       * Added an empty landmine animation.
  194.  
  195.       * Players are no longer revealed to enemy on enemy minimap when
  196.         using silencers on weapons unless they are within 5 meters of
  197.         another player.
  198.  
  199.       * When prone with a sniper rifle, the attachments menu should no
  200.         longer be cut off.
  201.  
  202.       * Fixed issue where dual wielding SOCOMs the pistol equipped in
  203.         main hand doesnt automatically reload if weapon switched whilst
  204.         empty.
  205.  
  206.       * The crosshair for the TAC no longer disappears after the player
  207.         zooms in and out of ironsight mode.
  208.  
  209.       * Added missing animations for FY71 and SMG when holding an enemy
  210.         and using the melee attack.
  211.  
  212.       * Fixed issue when the player dropped last picked up SOCOM, even
  213.         if that is the pistol with the most ammo.
  214.  
  215.       * Scaled grenade launcher projectile for better visibility.
  216.  
  217.       * Added smoke trail to grenade launcher shell for better
  218.         visibility.
  219.  
  220.       * Adjusted odd looking random rotation values for grenade launcher
  221.         projectile
  222.  
  223.       * Adjusted explosion radius of grenade launcher to be more
  224.         efficient vs players
  225.  
  226.       * Decreased air speed of grenade launcher projectile for better
  227.         readability.
  228.  
  229.       * Reduced initial visibility time of grenade launcher shell very
  230.         slightly
  231.  
  232.       * Improved the behavior of guided rockets, when aiming through
  233.         player collision proxies. This should reduce instances of
  234.         rockets flicking away from targets occasionally.
  235.  
  236.       * Improved the HUD Grenade Indicator - Players will now be able to
  237.         track one enemy and one friendly grenade. Enemy grenades show up
  238.         as red, friendly as blue.
  239.  
  240.       * Fixed a number of issues where the grenade indicator was not
  241.         showing up on multiplayer clients.
  242.  
  243.       * Added new grenade indicator icon.
  244.  
  245.       * Improved the behavior of the Repair Kit, when repairing rotating
  246.         turrets.
  247.  
  248.       * Update singularity explosion effect.
  249.  
  250.       * Fixed an issue with some weapon effects that would cause
  251.         explosions not to be rendered.
  252.  
  253.       *  Moved assault scope further away from the camera to allow for a
  254.         better peripheral view while zoomed
  255.  
  256.       Vehicles
  257.  
  258.  
  259.       * Added first person view limits for helicopter, VTOL and APC rear
  260.         seats.
  261.  
  262.       * Fixed an issue with incorrect "friendly fire" icon in
  263.         multiplayer VTOLs
  264.  
  265.       * Helicopter wind effect no longer plays after vehicle is
  266.         destroyed.
  267.  
  268.       * Fixed a number of issues where players getting out of vehicles
  269.         would get stuck in walls.
  270.  
  271.       * Fixed issue where the AA cannon only produces tracers from the
  272.         left side barrels
  273.  
  274.       * Fixed issue with friendly fire setting not affecting
  275.         vehicle-actor collisions
  276.  
  277.       * Components can no longer be more than 100% damaged.
  278.  
  279.       * Correct firemode now displayed when switching seats in Gauss
  280.         Tank in Multiplayer.
  281.  
  282.       * Improved vehicle handling under braking and boosting
  283.  
  284.       * Tweaked damage for players hit by vehicles at lower speeds
  285.  
  286.       * Reduced collision damage multiplier for actor-vehicle collisions
  287.         in MP.
  288.  
  289.       * Smooth out change between vehicle views when changing seats.
  290.  
  291.       * Adjusted wall collision damage for civilian car.
  292.  
  293.       * Reduced damage to trucks during slow collisions.
  294.  
  295.       * Added new shell ejection effect for air vehicles.
  296.  
  297.       * Vehicle lights will now turn off vehicle lights after player
  298.         leaves vehicle.
  299.  
  300.       * Vtol cannon now has correct spin up or spin down sounds
  301.  
  302.       * Fixed issue with the amphibious apc taking far longer to repair
  303.         than any other vehicle
  304.  
  305.       * Fixed potential issue with tank turret rotation when a second
  306.         player takes control of vehicle, the turret could be unsync'd
  307.         between server and clients.
  308.  
  309.       * Increased VTOL vulnerability to being hit by other aircraft
  310.         cannons
  311.  
  312.       * Added seat entry point for gunner position from roof of cab of
  313.         Truck
  314.  
  315.       * Fixed an issue where vehicle ammo could become greyed out when
  316.         in a vehicle in a valid buyzone.
  317.  
  318.       * Increased visibility of friendly player name tags by 3 times
  319.         when in vehicles
  320.  
  321.       * Fixed issue where players hands were not touching the hovercraft
  322.         steering bars correctly
  323.  
  324.       * Disabled vehicle exploding above a certain speed threshold in MP
  325.         and SP when there isn't a player in the vehicle.
  326.  
  327.       * Locked camera in 3rd person view when player is using a vehicle
  328.         mounted weapon in difficulty settings that allow driver
  329.         controlled mounted weapons on vehicles.
  330.  
  331.       * Fixed issue where explosions had no sound when hitting VTOL or
  332.         helicopter
  333.  
  334.       * Added overheat sounds for VTOL and helicopter guns
  335.  
  336.       * Fixed issue with VTOL weapons not overheating correctly
  337.  
  338.       * Greatly increased AAA damage vs VTOL and Helicopter
  339.  
  340.       * Adjusted damage of rockets vs. AAA
  341.  
  342.       * Fixed a number of issues where players would not get the
  343.         correctly awarded/deducted amount of prestige points for team
  344.         kills or enemy kills
  345.  
  346.       SinglePlayer
  347.  
  348.  
  349.       * Fixed an issue with "Escort Prophet out of sphere" objective
  350.         failure causing reloading issues.
  351.  
  352.       * Player will now be prone if loading a level that was saved while
  353.         they were prone.
  354.  
  355.       * Fixed an issue with troopers missing shield fx if the player was
  356.         holding them when the level was saved and loaded.
  357.  
  358.       * Fixed issue where after saving the game manually while in the
  359.         shell, the save will not immediately appear in the save list.
  360.  
  361.       * Player no longer has grenade controls during cutscenes
  362.  
  363.       * Player is no longer able to carry enemies into cut scenes.
  364.  
  365.       * Fixed issue where player weapon loses shadow on loading save
  366.         game.
  367.  
  368.       * Fixed player view aligning to horizon on loading.
  369.  
  370.       * Helmets on the Navy personnel on the flight deck now fit their
  371.         heads.
  372.  
  373.       * Added a missing texture at the base of doorway leading to
  374.         schoolhouse roof from staircase in village.
  375.  
  376.       * The paper on all of the clipboards through out fleet no longer
  377.         appears to be upside down.
  378.  
  379.       * Improved AI machinegun handling (both stationary and mounted
  380.         machineguns on vehicles.)
  381.  
  382.       * Increased player melee damage and decreased AI melee damage
  383.  
  384.       * Increased damage of most player-fired weapons and decreased
  385.         damage of most AI-fired weapons.
  386.  
  387.       * Helmets will never deflect shots when the player hits them while
  388.         using weapon sights.
  389.  
  390.       * Halved suit energy required for punching in strength mode.
  391.  
  392.       * Adjusted AI vehicle coax gun pitch limits
  393.  
  394.  
  395.       MultiPlayer
  396.  
  397.  
  398.       * Fixed issue where death effects were only showing on remote
  399.         players.
  400.  
  401.       * Server admins can now remove the server password with
  402.         'sv_password 0'.
  403.  
  404.       * Clients with a password set can now correctly connect to
  405.         unpassworded servers.
  406.  
  407.       * Fixed some game states not properly resetting after game
  408.         restart.
  409.  
  410.       * Fixed an issue where factory vehicle marker was not showing up
  411.         for clients. The vehicle you purchased is now visible with a
  412.         blue icon.
  413.  
  414.       * Fixed an issue where scores could change after the game has
  415.         ended.
  416.  
  417.       * Fixed issue where sometimes demotions would not be properly
  418.         announced.
  419.  
  420.       * Radio commands will now be properly played as a voice sound.
  421.  
  422.       * Fixed an issue in spectator mode where the player's view could
  423.         clip through the top of objects
  424.  
  425.       * Fixed an issue where vehicle shattering effects were not playing
  426.         on clients
  427.  
  428.       * Fixed an issue where standing on a crouched squadmate would
  429.         cause model clipping.
  430.  
  431.       * Fixed an issue where the player was unable to purchase
  432.         additional mines or claymores through load out menu if one
  433.         already in inventory.
  434.  
  435.       * Fixed issue with missing subtitles in French version of
  436.         PowerStruggle tutorial.
  437.  
  438.       * Player can now no longer create and save unpurchasable custom
  439.         loadouts by including multiple pieces of kit equipment.
  440.  
  441.       * Player can now no longer create custom loadouts with more
  442.         weapons than the player can carry.
  443.  
  444.       * Fixed issue where player was automatically assigned armor mode
  445.         when switching to spectator team.
  446.  
  447.       * Fixed issue where tutorial message warning player of an enemy
  448.         base is played too late.
  449.  
  450.       * Fixed issue where tutorial message starts too soon when player
  451.         gets to the aviation factory.
  452.  
  453.       * Player no longer gains 1 free grenade when he uses up all ammo
  454.         in a grenade launcher and purchases a different weapon.
  455.  
  456.       * Fixed a potential negative ammo hurricane issue.
  457.  
  458.       * Fixed an issue where if the player picks up a claymore after
  459.         placing two claymores, player's weapon will not switch to
  460.         claymore upon pick up.
  461.  
  462.       * Player can no longer suicide when already dead.
  463.  
  464.       * The loadout menu no longer changes to the weapons menu when an
  465.         alert event occurs in the game.
  466.  
  467.       * When using PDA, if any player captures a location it will no
  468.         longer revert to the first page of the PDA.
  469.  
  470.       * Players will no longer be banned for team killing while in
  471.         pre-game period.
  472.  
  473.       * Players will now be able to pick up a respawned MOAR attachment.
  474.  
  475.       * Fixed not being able to scroll player names on end of game
  476.         scoreboard.
  477.  
  478.       * Fixed an issue where the character's hands immediately
  479.         disappears when attempting to throw a grenade with dual socoms
  480.         equipped.
  481.  
  482.       * When grabbing an enemy while Dual SOCOMs are equipped the right
  483.         hand SOCOM will no longer disappear.
  484.  
  485.       * Fixed an issue where the parachute is not seen by players when
  486.         deployed in Powerstruggle.
  487.  
  488.       * Fixed issue where VOIP doesn't work properly on non-dedicated
  489.         servers.
  490.  
  491.       * Tweaked spectator camera so view is more horizontal.
  492.  
  493.       * Delayed manual switching to spectator mode right after death.
  494.  
  495.       * Fixed issue where spectators don't see player names in IA.
  496.  
  497.       * Map filter no longer allows the user to input an infinite amount
  498.         of characters.
  499.  
  500.       * Removed ability to highlight players on instant action
  501.         scoreboard.
  502.  
  503.       * Fixed issue where the player score was not the default view when
  504.         pressing the 'Tab' button in MP.
  505.  
  506.       * Fixed a number of issues where projectiles are not playing
  507.         explosion effects and sounds on clients.
  508.  
  509.       * Added team colors to kill/death messages
  510.  
  511.       * Purchasing SMG and SCAR ammo now gives the correct amount of
  512.         bullets in each clip
  513.  
  514.       * Increased FY71 Incendiary ammo damage slightly
  515.  
  516.       * Teamkilled players will no longer drop their weapon.
  517.  
  518.       * Fixed an issue where enemy HQ flag icon would disappear.
  519.  
  520.       * Added some additional clamping and protection to some console
  521.         variables that could be used to cheat.
  522.  
  523.       * Added a number of warnings for incorrect map version and missing
  524.         maps when connecting to servers.
  525.  
  526.       * Added a number of missing additional entities to the network
  527.         scheduler
  528.  
  529.       * Fixed an issue where players could be killed with AV mines
  530.         placed above vehicles but not in contact with the vehicle.
  531.  
  532.       * TAC icon for enemy players will now disappear when the player
  533.         who is carrying a TAC launcher cloaks.
  534.  
  535.  
  536.       New Features
  537.  
  538.  
  539.       * Added auto team balance. Players will now be moved from full
  540.         teams to the opposing side when dead if the numbers are
  541.         unbalanced.
  542.  
  543.       * Added multisample shading for shadows.
  544.  
  545.       * Added vehicle-specific shatter effects when vehicles have been
  546.         frozen.
  547.  
  548.       * Logitech G15 display now fully supported in MP and SP
  549.  
  550.       * Added free-rotation support for spectator camera.
  551.  
  552.       * Added zooming support for spectator camera.
  553.  
  554.       * Added mod loader to the main menu. User created content can now
  555.         be loaded and unloaded through this menu.
  556.  
  557.       * Added some additional audio hitfeedback functionality to
  558.         multiplayer and singleplayer bullet impacts. Headshots will
  559.         include an audible ding in multiplayer games.
  560.  
  561.       * Improved red near-death HUD effect and visual feedback for
  562.         player being hit.
  563.  
  564.       * Added additional audio feedback for player hitting enemies. The
  565.         feedback can be disabled with "g_useHitSoundFeedback 0".
  566.  
  567.       * In single player, AI can now be knocked over while running into
  568.         them in speed mode.
  569.  
  570.       * Added numbers to energy bar in PowerStruggle for quicker
  571.         reference
  572.  
  573.       *  Allow loading of custom objectives.xml files inside the
  574.         respective level folder.
  575.  
  576.  
  577.  ▐▓▓▄▄                                                                    ▄▄▓▓▌
  578.   ▀█████▄  ▀ █▄ █ ▄▀▀  ▓▀▀▄ ▄▀▀▄ █    █      █▄ █ ▄▀▀▓ ▓▀▀▄ ▄▀▀▄ ▄▀▀   ▄█████▀
  579.     ▀▀█▓▓▌▀█ █ ▀█  ▀▀█    █ █ ▄█ █    █      █ ▀█ █  █    █ ▄▀    ▀▀█ ▐▓▓█▀▀
  580.          ▀ ▓ █  █ ▓▄▄▀    ▓ █  █ ▀▄▄▓ ▀▄▄▓   █  █ ▓▄▄▀    ▓ ▀▄▄▓ ▓▄▄▀ ▀
  581.  
  582.                        1. Unpack.
  583.                        2. Install the update.
  584.                        3. Copy crack.
  585.                        4. Enjoy!
  586.  
  587.  
  588.  ▐▄▄  ▀▄▄                                                              ▄▄▀  ▄▄▌
  589.   ▀███▄▄█▀█▄  ▄▀▀▄ ▄▀▀▄ ▄▀▀▓ ▓  ▄ ▄▀▀▄    █▄ █ ▄▀▀▓ ▓▀▀▄ ▄▀▀▄ ▄▀▀   ▄█▀█▄▄███▀
  590.  ▄   ▀▀▀▀█▓▓▌ ▓ ▄▄ █▄▄▀ █  █ █  ▓ █  ▓    █ ▀█ █  █    █ ▄▀    ▀▀█ ▐▓▓█▀▀▀▀   ▄
  591.  ▓▀▀▄▄      ▀ ▀▄▄▀ █  ▓ ▓▄▄▀ ▀▄▄▀ ▓▀▀     █  █ ▓▄▄▀    ▓ ▀▄▄▓ ▓▄▄▀ ▀      ▄▄▀▀▓
  592.  ▒     ▀                                                                ▀     ▒
  593.  ░                                                                            ░
  594.              HATRED  does not condone in selling warez of any kind.
  595.  
  596.              HATRED  does  not  respect any p2p networks, NFOrce or
  597.              anything to make the scene more public.
  598.  
  599.              HATRED  does  not  believe in using a lesser protected
  600.              executable  whether  it  be  a  steam exe, unprot exe,
  601.              demo  exe,  activemark  exe,  direct2drive  exe or any
  602.              other  weaker protected exe to make a cheap copy/paste
  603.              code  exe  and  then  label  it  as a crack. Nor do we
  604.              believe  in  any  other  sorts  of  cheap workarounds.
  605.  
  606.  
  607.                      We greet the respectable groups like:
  608.  
  609.                          RELOADED - GENESIS - BACKLASH
  610.                         DELIGHT - RAZOR1911 - POSTMORTEM
  611.  
  612.  
  613.  ░                                                                            ░
  614.  ▒ ░          ▄                                                  ▄          ░ ▒
  615.  ▓ ▒    ▄▄▄▀▀           ▄▄▄                ▄                       ▀▀▄▄▄    ▒ ▓
  616.  █ ▓▄▄█▀▀        ▄▌    ▀   ▀▄▄         ▄▄▀                   ▐▄        ▀▀█▄▄▓ █
  617.  █ █▀    ▄ ▀  ▄▄█▀  ▄▀       ▀▀█▄▄▄▄▓▓▀█▌                 ▀▄  ▀█▄▄  ▀ ▄    ▀█ █
  618.  █    ▄▀   ▄███▀  ▄█▌          ▄ ▀▀▀ ▄██                   ▐█▄  ▀███▄   ▀▄    █
  619.  █  ▄█▌   ▐███▌  ▐██▓▄         ▐█▄▄ ▐██▓░ ▄▄█▄            ▄▓██▌  ▐███▌   ▐█▄  █
  620.  █▌▐▓██▄   ▀▀▓▓▄  ▀█████▄▄      ▓▓█ █████▀██████▄▄    ▄▄█████▀  ▄▓▓▀▀   ▄██▓▌▐█
  621. ▄▐█▄▀▓████▄▄▄   ▀▀▄▄ ▀▀█████▄▄  ███ ██▓█▐  ▀█████▌ ▄█████▀▀ ▄▄▀▀   ▄▄▄████▓▀▄██
  622. ▐▄████████████████▄▄▄█▀▄▀█████▌ █▓█ █▓▒█▐    █▓▓█ ▐████▀▄▀▓▄▄▄█████████████████
  623.  ██████████████████▓████▓█████▓ ▓▒▓ █▒░█▐    ▓▒▒▓ ▓███▌▓████████▓██████████████
  624.  ▐████▄▀▀█████████▓▒██████████▓ ▒░▒ █░ █▐   ▄▓░░▒ ▓█████████████▒██████▀▀▄████▌
  625.   ▀█▓▓███▄ ▀██████▓░▀▀▀▀▀▀▀███▓ ▓▒▓ ▓  ▓▄▄▀▀▄▓▒▒▓ ▓████▀▀▀▀▀███▓░▓██▀ ▄██████▀
  626.      ▀▀▓██▌ ▐██▀▀           ▀█▓ █▓█ ▒  ▓▄▓▀▀ █▓▓█ ▓█▀          ▀ ▒█▌ ▐██▓▀▀
  627.        ▐█▀  ▀   ascii art by ▐▒ ███▄▄▀▀     ▐███▌ ▒▌  barium<SAC>░ ▀  ▀▓▌
  628.        ▀                     ▀░  ▀▓▌        ███▓░ ░▀                    ▀
  629.                                   ░▀      ▄▓▓▀▀░
  630.                                        ▄ ▀▀▒
  631.                                            ░

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